Course Information

CS 5620 - Render with Ray Tracing

Institution:
University of Utah
Subject:
Computer Science
Description:
This is a project based course covering the fundamental concepts of rendering using ray tracing. Each student implements a ray tracing based renderer step by step with each project. Topics covered in this course include: 3D objects and ray intersections, reflection, refraction, acceleration structures, textures, anti-aliasing, depth of field, soft shadows, and global illumination. Prerequisites: 'C'- or better in CS 3500 AND (MATH 2250 OR MATH 2270) AND (Full Major status in Computer Science OR Computer Engineering OR Software Development)
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(801) 581-7200
Regional Accreditation:
Northwest Commission on Colleges and Universities
Calendar System:
Semester
General Education
  • No items found

The Course Profile information is provided and updated by third parties including the respective institutions. While the institutions are able to update their information at any time, the information is not independently validated, and no party associated with this website can accept responsibility for its accuracy.

Detail Course Description Information on CollegeTransfer.Net

Utah System Of Higher Education

The Utah Transfer Guide is a tool to help you plan your transfer and should be used along with the information you receive from your transfer advisor.

Copyright 2026 by the Utah System of Higher Education