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  • 3.00 Credits

    Introduces the concepts of the Fantastic and Science Fiction by way of the greatest practitioners of speculative fiction and cinema in Brazil. Topics include the supernatural, technology, dystopia, apocalypse, space travel, aliens, time travel, artificial intelligence, androids, and cyborgs as well as their application to Brazilian history and culture. Conducted in Portuguese.
  • 3.00 Credits

    Exploration of the Luso-Brazilian world through films paired with reviews, critical essays, and literature - emphasizing the process of the Luso-Brazilian artist in dialogue with the ever-changing concepts of national and Lusophone identity. Conducted in English.
  • 1.00 - 4.00 Credits

    Readings selected by student and designated professor to broaden student's background in area where no course is taught.
  • 1.00 - 4.00 Credits

    Special topics and courses may vary. Repeatable for credit when topic is different.
  • 3.00 Credits

    Restricted to students in the Honors Program working on their Honors degree.
  • 3.00 Credits

    This course provides students with skills necessary for understanding the survey research process with a focus on surveys to inform public policy. The goal is to familiarize students with survey design, implementation, and analysis. Approaches include survey construction, sampling, reliability, validity, and data analysis and interpretation. Students will apply the knowledge gained through the course work to conduct a survey for public, nonprofit, or private sector entity.
  • 3.00 Credits

    Introduces microeconomic tools for managerial decision-making. Discover how markets work, how and why firms profit in markets, and build an understanding of what drives consumer choice. Topics include demand and supply, market equilibrium, game theory, and pricing to capture value.
  • 3.00 Credits

    Introduces quantitative tools from microeconomics for managerial decision making. This course analyzes how markets work, how and why firms profit in markets, and develops models of consumer choice. Topics include supply and demand, pricing to capture value, and basics of game theory. Students must be familiar with concepts from calculus, including derivatives and integrals. Prerequisites: Department Consent
  • 3.00 Credits

    This course is an introduction to the field of business economics. Topics include value creation and value capture, demand curves, supply curves, optimization, equilibrium, monopoly, oligopoly, price discrimination, and elasticity. Business applications include setting optimal prices, understanding competition, choices over differentiated products, entering new markets, scale economies and diseconomies. Course sessions will consist of a mix of lecture and discussion. Readings will rely heavily on current news articles to illuminate the direct applicability of economics to the current business world. Prerequisites: 'C' or better in MATH 1210 OR MATH 1220 OR MATH 1310 OR MATH 1320 OR AP Calculus BC score of 3+ OR AP Calculus AB score of 4+
  • 3.00 Credits

    This course is an introduction to the field of game theory. Topics include games in normal and extensive form, Nash equilibrium, equilibrium in mixed strategies, backward induction and subgame perfection, repeated games, games of incomplete information and Bayesian equilibrium. Business applications include competitive pricing, first-mover advantages, collusion and cooperation, and bargaining. Prerequisites: 'C-' or better in (MATH 1220 OR MATH 1260 OR MATH 1320 OR AP Calculus BC score of 4+) AND (QAMO 3100 OR ECON 3640)