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  • 3.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Covers short themed script development for animated and interactive titles. Discusses specific scriptwriting subjects such as initiating the idea, researching, outlining, and rewriting. Includes weekly writing assignments that are read and analyzed according to structure and the execution of a goal. Requires the presentation of a completed animatic.. Lab access fee of $45 applies.
  • 3.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Equips aspiring technical directors in game development and animation to refine their specialized writing skills. Cultivates a focused environment for students to enhance their skills in documenting code, crafting game design documents, scripting animated films, and creating job application materials. Incorporates AI into writing processes for innovative communication strategies. Emphasizes the critical role of writing in professional communication, exposing students to various writing styles and formats, and aims to help students articulate technical and creative concepts with clarity and impact across professional platforms.
  • 3.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Emphasizes 3D industry title development processes. Covers lighting and rendering in an animation and/or game environment. Includes composition, technical lighting, layer-based rendering, and texture baking. Requires junior-level projects to be initiated and completed within the semester.
  • 3.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Develops pre-production of a team project for 2D animation students. Includes research, writing, scripting, designing, storyboarding, and pre-visualization of an animated short film or an interactive game project.
  • 3.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Studies the rigging process and the motion of 3D characters and objects for animation and interactive games. Includes full character, muscle, facial, and dynamic rigs. Reinforces principles of animation.
  • 3.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Focuses on the production of digital special effects and compositing in 2D and 3D environments. Includes multi-layer effects, green screen, digital mattes, and grading. Includes visual effects editing and particle generation.. Software fee of $15 applies.. Course fee of $19 for software and plug-ins applies.. Lab access fee of $45 for computers applies.
  • 3.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Focuses on the use of digital special effects in two and three-dimensional environments including high-end particle effects, digital fluids, and advanced simulation. Tools include industry standard software applications.. Software fee of $15 applies.. Lab access fee of $45 for computers applies.
  • 3.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Covers advanced animation and/or game development principles. Includes timing and spacing, overlapping action, flexibility, and successive breaking-of-joints. Analyzes theatrical performance, emotional, and dialoged animation. Explores expressive character action representative of life. Augments the fourth-year capstone experience assisting in portfolio development.. Software fee of $15 applies.. Lab access fee of $45 for computers applies.
  • 1.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Provides an opportunity for students to display their skills and carve out their niche in the industry. Engages in a rigorous journey of self-assessment and strategic showcasing. Curates a portfolio highlighting their technical and creative prowess and telling a compelling story of their animation and game development journey. Articulates each portfolio piece's creative and technical process through persuasive storytelling and detailed documentation. Demonstrates advanced proficiency in key industry software tools.
  • 3.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Provides a capstone animation and game development experience for senior students. Develops individual and team real-world projects in consultation with a faculty advisor. May be repeated for a maximum of 6 credits toward graduation.